Part of the Children with Disability NZ network:

  • Accessible Playgrounds NZ helps families find inclusive playgrounds
  • Inclusive Playground Equipment NZ helps councils, schools and communities design better ones

Powered Wheelchairs

Why powered wheelchairs require a different design approach

Why This Matters

Powered wheelchairs change everything about how a space needs to be designed.

They are not just “another wheelchair”.

They are larger, heavier, and behave very differently in real-world use.

If a playground is designed around assumptions based on manual wheelchairs, it will fail powerchair users.

Inclusive design must recognise this from the start.


Powerchairs Are Bigger and Heavier

Powerchairs are built with motors, batteries, and reinforced frames.

Typical dimensions can include:

Wider bases
Longer overall length
Greater turning requirements

Standard powerchairs are often around 100–110 cm long and 60–65 cm wide, with significant variation depending on the model

They are not small devices.

They take up space, and they need space to move.


Weight Changes Everything

A powered wheelchair with a user can easily exceed:

200 kg total weight
And in many cases, significantly more

This weight cannot be:

Lifted
Shifted manually
“Bumped” over obstacles

If a powerchair gets stuck, it stays stuck.

Design must prevent that situation entirely.


Turning Is More Complex

Powerchairs do not turn like manual wheelchairs.

They require:

More space
More clearance
More planning

While some compact models have tight turning radii, others require much larger turning areas, depending on configuration

In real environments:

Turning is rarely perfect
Obstacles reduce usable space
Surface resistance increases effort

Minimum turning circles are often not enough.


Castor Wheels Create Risk

Most powerchairs use castor wheels at the front, rear, or both.

These wheels are:

Small
Load-bearing
Highly sensitive to edges

If a castor:

Drops off a path
Hits a lip
Catches on a surface change

The chair can stop instantly.

The user cannot simply push through.

Design must eliminate these risks.


Small Design Details Become Major Barriers

In real-world use, powerchairs are affected by:

Raised lips
Uneven surfaces
Gaps and joins
Loose materials

A small lip that may seem acceptable in design can completely stop a powerchair.

This is not an inconvenience.

It is a barrier.


Surface Choice Is Critical

Powerchairs require:

Firm surfaces
Consistent traction
Smooth transitions

Loose materials like bark or sand:

Increase resistance
Trap wheels
Make movement unpredictable

If the surface does not support movement, the equipment becomes unreachable.


Approach Space Matters

Powerchairs need space not just to move, but to position.

This includes:

Approaching equipment
Aligning correctly
Exiting safely

If there is not enough space:

The user cannot access the equipment
Cannot turn around
Cannot leave easily

Access is not just about getting there.

It is about using the space properly.


Design Must Support Independence

Powerchair users cannot rely on assistance for basic movement.

They must be able to:

Navigate independently
Turn without help
Position safely

If design requires assistance, it removes independence.

And independence is a core part of inclusion.


Real-World Movement Is Not Ideal

Design often assumes:

Clear paths
No obstacles
Perfect conditions

Real life is different.

Playgrounds are:

Busy
Dynamic
Unpredictable

Children run across paths
Surfaces wear over time
Space becomes limited

Design must work in these conditions, not just in theory.


The Problem With Minimum Standards

Minimum standards are often based on:

Average sizes
Ideal conditions
Simplified assumptions

Powerchairs often exceed these assumptions.

They are:

Larger
Heavier
Less forgiving

Designing to minimums creates risk.

Designing for real users creates inclusion.


Powerchairs Highlight Design Weakness

If a space works for a powerchair user, it will usually work for everyone.

If it fails a powerchair user, it likely fails many others, too.

Powerchairs expose:

Tight layouts
Poor transitions
Inadequate turning space
Unsafe surfaces

They are the true test of accessibility.


A Lived Experience Reality

From lived experience, the difference is immediate.

A space either:

Feels usable
Or feels restrictive

You either move freely
Or you start planning how to avoid getting stuck

That decision happens quickly.

And it determines whether the space is used at all.


Design for the Most Demanding Use Case

Inclusive design should not aim for “most users”.

It should aim for the users with the greatest needs.

Powerchair users represent one of the most demanding design cases.

If you design for them:

You design for everyone.


Final Thought

Powered wheelchairs are not an edge case.

They are a reality.

They are heavier, larger, and less forgiving of poor design.

A small lip can stop them.
A tight turn can trap them.
A poor surface can exclude them.

Inclusive design must respond to this.

Because if a powerchair user cannot use the space safely and independently, it is not inclusive.

It is incomplete.

Accessible picnic table layout

Section 5 – Diagram set: Powerchair-friendly best practice

Diagram B: Powerchair-friendly picnic table layout (recommended)

This diagram shows a robust, real-world accessible design that works for most powered wheelchairs and outdoor conditions.

Diagram B – Labelled specifications

Purpose:
Show how to design for actual use, not just compliance.

Elements to draw:

Accessible picnic table

Same table as Diagram A for comparison

Primary turning area

Clear manoeuvring zone:
1800 mm × 1800 mm

Square or circular zone

Label: “Powerchair manoeuvring space”

Approach zone

Clear rectangle in front of the table:
800mm wide × 1400mm long

Label: “Powerchair approach and alignment zone”

Concrete pad

The pad extends beyond the turning and approach areas.

No edge drop-off at the table side

Label: “Extended hardstand for safe approach and exit”

Accessible path

Width: 1500 mm preferred

Direct, level connection

Label: “Accessible route – suitable for powered wheelchairs”

Edge treatment

If an edge exists, show a flush or ramped transition.

“No vertical drop-off”


This layout allows powered wheelchair users to approach, reposition, turn, and leave independently — even in wet conditions.

Accessible space for powered wheelchair

Section 6 – Common mistakes we see in playgrounds and parks

Common accessibility mistakes (and why they matter)

Mistake 1: Concrete pad too small

The wheelchair can reach the table, but cannot turn or exit safely.

Often requires reversing into grass.

Mistake 2: Grass or bark immediately around the pad

Becomes impassable when wet

Creates an invisible barrier

Mistake 3: Designing only for manual wheelchairs

Ignores powerchairs width, length, and turning needs

Excludes many users unintentionally

Mistake 4: Sharp pad edges

Small front casters drop off the edges.

Powerchairs cannot “bump” up easily.

Mistake 5: Treating accessibility as a tick-box

Results in facilities that look inclusive but aren’t usable

An amenity that requires assistance to use is not independently accessible.


Section 7 – Why getting it right the first time matters

Designing once is cheaper than retrofitting later

Fixing inaccessible outdoor amenities after installation is:

Expensive

Disruptive

Often avoided altogether

Designing properly from the outset:

Supports genuine inclusion

Works for a wider range of users

Reduces long-term costs

Reflects lived-experience design thinking


Inclusive design statement

This guidance is informed by real use of powered wheelchairs in outdoor environments, not just standards on paper.

Inclusive playgrounds and public spaces succeed when:

Powered wheelchair users are considered from the start.

surfaces are usable year-round

space is generous, not minimal

If a space can accommodate the largest wheelchair in the worst weather, it can accommodate everyone.

Designing for Independence from Lived Experience
Powered wheelchairs change everything about how a space needs to be designed.
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